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Lynda - ART Renderer 3ds Max
Lynda - ART Renderer: 3ds Max
Size: 346 MB | Duration: 1h 21m | Video: AVC (.mp4) 1280x720 30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Intermediate | Language: English
The Autodesk Raytracer (ART) rendereris a fast, physically-based renderer that's available for a number of Autodesk applications, including 3ds Max, Revit, and Inventor.
More Comments: 0 Views: 2 Author: sddd Today, 18:15
Lynda - Paneling with Dynamo for Revit
Lynda - Paneling with Dynamo for Revit
Size: 620 MB | Duration: 2h 51m | Video: AVC (.mp4) 1280x720 15&30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Intermediate | Language: English
Discover how to enhance your paneling design workflow with Autodesk Dynamo, the visual scripting tool for Revit.
More Comments: 0 Views: 1 Author: sddd Today, 18:10
Nuke Stereoscopic Compositing and Conversion
Nuke Stereoscopic Compositing and Conversion
Duration 1h 54m Project Files Included MP4
More Comments: 0 Views: 1 Author: sddd Today, 17:50
Lynda - Blender Essential Training (2017)
Lynda - Blender Essential Training (updated Jun , 2017)
Size: 1.28 GB | Duration: 8h 15m | Video: AVC (.mp4) 1280x720&960x540 15&30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Beginner | Language: English
This course provides an overview of modeling, animating, and rendering 3D graphics in the open-source software Blender.
More Comments: 0 Views: 2 Author: sddd Today, 17:36

Nuke Stereoscopic Compositing and Conversion
Duration 1h 54m Project Files Included MP4
Nuke Stereoscopic Compositing and Conversion

Info:
In today's current versions of compositing software, you'll find a decent set of stereo-based toolsets that allow the compositor to perform both 2D and 3D-based compositing roles. Understanding how to not only utilize the tools out-of-the-box, but also to create simple stereo-based toolsets within Nuke will allow the compositor to fully immerse themselves in what stereo truly means for stereo-based compositing. In this course, Nuke Stereoscopic Compositing and Conversion, you'll learn how to create and remove stereoscopic imagery within a shot. First, you'll dive into the ins and outs of Stereoscopic 3D, its workflow, how it relates to human vision, and additionally key stereo-related phrases. Next, you'll learn how to build a simple stereo convergence tool, along with a more complex stereo conversion tool. Finally, you'll explore testing how to make changes to pre-existing stereoscopic imagery utilizing two different methods. By the end of this course, you'll have the necessary knowledge to survive within a stereo-based compositing pipeline. Software required: NUKE 10.
More Comments: 0 Views: 6 Author: sddd Today, 11:18
Guerilla Filmmaking Class with Ryan Connolly

Guerilla Filmmaking Class with Ryan Connolly + Bonus content
Size: 13.53 GB | Duration: 16 hrs 12mins | Video: AVC (.mp4) 1280x720 23.98fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Language: English



Pluralsight Interior Modeling Techniques in 3ds Max
Pluralsight Interior Modeling Techniques in 3ds Max
Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 48KHz 2ch | 1.6 GB
Genre: Video training

Modeling complex objects and creating compelling scenes can sometimes be a very difficult task. In this course, you will be able to follow the whole creation process of a complete modern living room interior.
More Comments: 0 Views: 8 Author: sddd Today, 03:28
Unity: Easy game development with Unity 5
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 5 Hours 46M | 1.88 GB
Genre: eLearning | Language: English

Lynda - 3D Tracking and After Effects Compositing
Length 1h 18m With Project Files MP4

Whether you're working with a team or on your own, understanding how to efficiently use 3D tracking information in compositing can help you speed up your workflow. In this course, learn how to use 3D tracking data to add 3D objects to a 2D shot in Adobe After Effects. Brian Morse shows how to export your cameras to Maya and After Effects from SynthEyes, and explains how to set up your 3D scene once and use it for all of your shots. He also demonstrates how to render your final project so that all of the composites work fluidly.

FxpHD - Physically Plausible Shading in RenderMan Studio
FxpHD - Physically Plausible Shading in RenderMan Studio
RMS 201 | .MP4, AVC, 1500 kbps, 1440x900 | English, AAC, 64 kbps, 2 Ch | 5+ hours | 4.5 GB
Instructor: Christos Obretenov

So much has changed since the recent addition of the physically plausible shading paradigm in Pixar's RenderMan, this course presents the concepts, explanations, and practical workflows of this new shading and lighting system in RenderMan Studio. If you're familiar with previous "traditional" rendering in older versions of RenderMan Studio, this course will get you up to speed with the contemporary physically plausible system, and if you're new to RenderMan Studio its a great place to start with the latest techniques used in rendering.
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